Settings¶
Change the language¶
The settings menu opens from Settings at the foot of the rail. Its Language row switches between English and German. It is a setting of the browser rather than of the account, so a phone in German and a desk in English is an ordinary arrangement. The page reloads under you, so save an open note first.
Choose the date format¶
The Date format row decides how every date in Blunderbase is written: in the games list and a game's header, the explorer, Notes, Collections, the search, the dashboard and Stats, the import history and correspondence. The list shows today's date in each format, so you can see what you would get.
Automatic, the default, writes it in figures the way your browser does for its language, such as 08.10.2026. Your browser goes by its own language rather than your computer's region, so a browser set to American English writes 10/08/2026 even on a German computer; pick 08.10.2026, 10/08/2026, 08/10/2026 or 2026-10-08 directly to settle it. The last choice writes the month as a word instead, 8 Oct 2026, in the language Blunderbase is shown in.
A date carries its whole year, except where the year is plain from around it, such as the ticks under a chart of the last 90 days. Times of day follow your browser. A chart over years is still labelled by month, Oct 2026, since it names months rather than days, and the date fields in filters are your browser's own. Like the language, the format is kept in this browser.
Switch the theme¶
Also in the settings menu, the Appearance row: Dark, Light or System, which follows your computer's setting and changes with it. Dark is the default.
Hide the engine¶
The Hide engine switch at the right end of the bar, or ⇧E from anywhere, hides
everything an engine has said about your games — so you can annotate a game yourself first
and check afterwards. It is off until you turn it on. Then it stays on until you turn it
off, on every game and after a reload, and it is a setting of this browser. On a phone the
switch has no word beside it; an eye in it shows the state.
Hidden, the game screen loses the evaluation bar and the score, the ?? badges and the
tinted rows, the evaluation graph, the engine and Maia panels and the live engine; the
games list loses its Worst and Flags columns, and the dashboard loses its
worst moments and, on each recent game, the swing and the badge. What stays is the game itself —
the moves, the clocks, your notes — and what Blunderbase has done: the badge that says
what ran and how far it looked, and Analyse…, which is what you press once you have
written your own verdict down.
If what you want is quiet on new games only — review each one as it comes in, then turn the engine on for it — that is a setting of the library rather than of the browser: Analysis › Engine passes › New games, described under Analysis.
Set up the board¶
The gear under the board, or S, opens Board settings. They apply in this browser
only, and take effect as you change them. The dialog has three pages, listed down its left
side (across the top on a phone); it opens again on the page you closed it on.
| Page | Setting | Choices |
|---|---|---|
| Board | Notation | How the pieces are written, on every screen: letters in the language of the app (Nc3 in English, Sc3 in German), English letters whatever the language, or figurines (♞c3) |
| Arrows | Draw the engine's move, Maia's move and the played move on the position shown, or not | |
| Sound | A click as each move lands, and how loud | |
| Eval graph | Evaluation graph | Bars or a filled curve; and which marks it carries |
| Line preview | Pointing at a line | What pointing at an engine line does: arrows, ghost pieces, a replay on the board, a small board beside the line, or nothing |
| Drawing | How many moves of the line are drawn, coloured by side or not, fading or not, and numbered badges on them | |
| One move of a line | Whether pointing at one move of a line shows that position, and how many moves after it are drawn | |
| Playthrough, Plan overlay | The replay's speed and loop, or whether the pieces on the board step back under the ghost pieces — shown only for those two |
Replay the tour¶
Show the tour again in the settings menu restarts the five-step tour. Back and
Next walk it, Skip or Esc ends it. A step whose control is not on screen is
skipped.
The command palette¶
⌘K, or Search everything at the top of the rail, opens the command palette. With
nothing typed it lists the pages, each with its ⌘1–⌘6 key where it has one; type two characters
and it also finds games, opponents, openings and notes, your saved filters, your
collections and the statistics reports. Typing "collection" lists every collection. ↵
opens what is highlighted.
Every keyboard shortcut¶
?, or Keyboard shortcuts in the settings menu, prints the keys that apply to the
screen you are on.
Anywhere¶
| Key | Does |
|---|---|
⌘K |
Search games, opponents, openings and notes |
⇧E |
Hide every engine verdict — read the game unaided |
? |
This list |
⌘1 … ⌘6 |
Dashboard, Games, Explorer, Notes, Stats, Collections |
⌘⇧I |
Import |
Esc |
Close whatever is open |
Analysing a game: moving about it¶
| Key | Does |
|---|---|
← → |
One move back, one move on |
↵ |
The game's next move, leaving any line |
↑ , |
The previous flagged move |
↓ . |
The next flagged move |
⇧← ⇧→ |
Five moves back, five moves on |
Home End |
The starting position, the last move |
[ ] |
Previous and next game in your games list |
Analysing a game: the board¶
| Key | Does |
|---|---|
F |
Flip the board |
H |
Hints — the board's arrows and the engine columns |
E |
The live engine on this position |
L |
Maia — every level side by side, or back to one |
V |
The evaluation graph |
T |
The move-time graph |
B |
Your book for this position |
Space |
Play the engine's move onto the board |
M |
Type a move — Nf3, exd5, O-O — instead of dragging it |
S |
Board settings |
Esc |
Back to the game |
Analysing a game: the game itself¶
| Key | Does |
|---|---|
N |
Write a note about this position |
⇧N |
Write a note about the whole game |
A |
Analyse — ask for a deeper look |
P |
Practise from this position against the computer, or stop |
C |
Copy the PGN |
The library table¶
| Key | Does |
|---|---|
↑ ↓ |
Move along the rows |
Home End |
The first and the last row |
↵ |
Open the game under the cursor |
/ |
Search the library |
Esc |
Leave the search box, keeping what was typed |
Walking a line in the explorer¶
| Key | Does |
|---|---|
← |
Back one move |
→ |
Forward, back down the line you just left |